Senior Tools Programmer
LarianKuala Lumpur, MY
At a glance
- Location
- Kuala Lumpur, MY
- Workplace
- On-site
- Pay
- Not published by the employer
- Employment type
- Full time
- Experience
- 5+ years
- Education
- No degree requirement stated
- Job family
- Engineering
- Seniority
- Senior
- Posted by employer
- 16 December 2025
- Last verified open
- 23 October 2026
- Region and country
- MY
- Team
- Technology
- Listed via
- Lever
What the employer wrote
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities • Develop and maintain all development tools
• Design, implement and maintain user interfaces
• Identify and solve problems in our content creation workflows and pipelines
• Engage closely with our narrative tools, spread across departments such as writing, scripting and cinematics
• Work with a multi-disciplinary team to implement new engine and editor features
• Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features
• Communicate openly and regularly with team members and stakeholders
• Represent the team and its ideals in day-to-day communication
• Act as a role model and mentor for your fellow team members
Requirements • 5+ years of experience creating tools for game development
• Shipped game titles
• Excellent C# and .NET skills for desktop applications
• A deep understanding of WPF and XAML
• Experience with, and excellent feel for UI/UX and tool design
• Experience improving long-lived internal tools with legacy components
• Thorough C++ knowledge
• Open-minded and willing to iterate on a feature based on feedback
• The ability to analyse and understand the workflows of other disciplines
• You seek constructive criticism and are open to discuss issues or requests with end-users
• You are passionate about improving developer productivity and communicate in a supportive way
• You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish
• Fluent written and spoken English
• This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have • Familiarity with Python
• Experience developing DCC (digital content creation) pipelines
• Experience writing plugins/tools for Maya/Blender
• Experience making mods for larger games
What we offer • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
• An open, collaborative environment where ideas are welcome and encouraged
• A managerial team consisting of highly experienced game developers at the top of their fields
• Sharing hobbies and passions with like-minded colleagues
• Inclusive environment with many activities organized by the studios or the employees
• Commitment to making the best game possible for the fans, including listening to community feedback
Where this record came from
Read from Larian's own Lever job board on , and last confirmed still open on . The employer published it on 16 December 2025. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.
More roles like this one
Data Engineer, Intern - MoneyLion
Gen Digital
Kuala Lumpur, Wilayah Persekutuan Kuala LumpurOn-site
6 months ago