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Junior Engine Programmer

LarianKuala Lumpur, MY

EngineeringJuniorFull time
Source-verified: read directly from this employer's own lever job board, not a repost.On-sitePosted (4 months ago)Last verified (today)

At a glance

Location
Kuala Lumpur, MY
Workplace
On-site
Pay
Not published by the employer
Employment type
Full time
Experience
Not stated
Education
Master (required)
Job family
Engineering
Seniority
Junior
Posted by employer
9 April 2026
Last verified open
4 September 2026
Region and country
MY
Team
Code
Listed via
Lever

What the employer wrote

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities • Work on all aspects of Engine Development

• Write performant, robust and maintainable code

• Debug, profile and optimise code to hit quality and performance targets

• Contribute to code reviews, testing and documentation

• Show strong passion for making the highest quality state-of-the-art games

Requirements • Proficiency in C++

• Open-minded, willing to collaborate, experiment and iterate over a specific feature

• Passion for making and playing great games

• Experience with data-driven development

• A professional level of written and spoken English

• This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity

Nice to Haves • Bachelor's / Master's degree in computer science or software engineering

• Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)

• Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)

• Experience with SIMD programming

• Experience with low-level x86/ARM/DXBC/Spir-V assembly

• Experience with networking / multiplayer

• Experience with a wide range of CPU and GPU profiling tools

• Multithreading should be second nature

• Knowledge of modern hardware

What we Offer • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

• An open, collaborative environment where ideas are welcome and encouraged

• A managerial team consisting of highly experienced game developers at the top of their fields

• Sharing hobbies and passions with like-minded colleagues

• Inclusive environment with many activities organized by the studios or the employees

• Commitment to making the best game possible for the fans, including listening to community feedback

Where this record came from

Read from Larian's own Lever job board on , and last confirmed still open on . The employer published it on 9 April 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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