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Level Designer - Puzzle Games

VoodooParis, Île-de-France

DesignFull time2+ yrs
Source-verified: read directly from this employer's own ashby job board, not a repost.HybridPosted (1 month ago)Last verified (today)

At a glance

Location
Paris, Île-de-France
Workplace
Hybrid
Pay
Not published by the employer
Employment type
Full time
Experience
2+ years
Education
No degree requirement stated
Job family
Design
Seniority
Not stated
Posted by employer
20 July 2026
Last verified open
7 September 2026
Region and country
Île-de-France, FR
Team
Gaming
Listed via
Ashby

What the employer wrote

ABOUT VOODOO

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

TEAM

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

ROLE

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression

- Develop and iterate on game mechanics and features that enhance the core gameplay loop

- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement

- Collaborate with engineers and artists to bring level designs and features to life

- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience

- Balance game difficulty curves to ensure appropriate challenge and retention across all levels

- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends

- Test and playtest levels and features to ensure quality and enjoyment

- Contribute to the product roadmap and strategic direction

- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

PROFILE

- 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry

- Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful

- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions

- Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games

- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams

- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback

- Fluent in English

- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

BENEFITS:

- Competitive salary

- Premium healthcare (SideCare) for you and your family 100% borne by Voodoo

- Swile Lunch voucher

- Gymlib (100% borne by Voodoo)

- Wellness activities in our Paris office

- Child daycare facilities (Les Petits Chaperons rouges)

Where this record came from

Read from Voodoo's own Ashby job board on , and last confirmed still open on . The employer published it on 20 July 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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