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Pipeline Engineer Trainee

SkydanceMadrid, ES

EngineeringInternIntern
Source-verified: read directly from this employer's own lever job board, not a repost.On-sitePosted (3 days ago)Last verified (today)

At a glance

Location
Madrid, ES
Workplace
On-site
Pay
Not published by the employer
Employment type
Intern
Experience
Not stated
Education
Master (required)
Job family
Engineering
Seniority
Intern
Posted by employer
1 September 2026
Last verified open
4 September 2026
Region and country
ES
Team
Skydance Animation Madrid
Listed via
Lever

What the employer wrote

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.   While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.   For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.   While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.   For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.

Responsibilities • Features development and bugs fixing for proprietary software used in concurrent film productions.  

• Follows the team's technical guidelines. 

• Assists other team members, when necessary. 

• Follows the Tutor’s guidance.

Requirements • Must be available for at least 3 months onsite (from Monday until Friday, 35h/week).

• Must be currently enrolled in your last year in an Associate, Bachelor, or Master’s program at an accredited institution.

• Self-starter with proficient writing and critical thinking skills, attention to detail, and ability to multi-task.

• BS degree in Computer Science, similar technical field of study. 

• Scripting skills with expertise in Python and PyQt. 

• Solid engineering skills with an appreciation of code craft, code health, and addressing technical debt. 

• Strong technical aptitude related to 3D animation is a must. 

• Highly motivated and interested in Animation and Technology.

• Good team player!

• High English level.

• Spanish desirable.

Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.   #Animation

Where this record came from

Read from Skydance's own Lever job board on , and last confirmed still open on . The employer published it on 1 September 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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