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Senior Tools Engineer

LevelAustin, TX

EngineeringSeniorFull time5+ yrs
Source-verified: read directly from this employer's own ashby job board, not a repost.On-sitePosted (8 months ago)Last verified (today)

At a glance

Location
Austin, TX
Workplace
On-site
Pay
Not published by the employer
Employment type
Full time
Experience
5+ years
Education
No degree requirement stated
Job family
Engineering
Seniority
Senior
Posted by employer
19 February 2026
Last verified open
23 October 2026
Region and country
TX, US
Team
Engineering
Listed via
Ashby

What the employer wrote

Senior Tools Engineer

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time.

We are seeking a Senior Tools Engineer for our growing engine and creative development teams. You'll create the invisible infrastructure that empowers our entire team—from intuitive editor extensions to sophisticated asset pipelines. Every tool you build multiplies the creativity and efficiency of dozens of developers, artists, and designers.

You'll own:

- Custom engine editor tools and plugins

- Asset import/export pipelines and workflow automation

- Build systems and deployment infrastructure

- Developer productivity tools and debugging utilities

- Integration systems for external tools and services

What we're looking for:

- 5+ years developing tools for game development or interactive content teams

- Strong C++ experience with modern game engine technology (Unreal, Unity, Godot, or proprietary engines)

- Deep understanding of editor architecture, plugin systems, and extensibility patterns

- Experience building asset pipelines and content management workflows

- UX mindset for developer-facing tools—you understand that great tools are invisible

Bonus points:

- Experience with multiple game engines and their tooling ecosystems

- Scripting language proficiency (Python, C#, Lua, or similar)

- CI/CD and DevOps background

- DCC tool integration experience (Maya, Blender, Substance, etc.)

- Version control systems and asset management at scale

Where this record came from

Read from Level's own Ashby job board on , and last confirmed still open on . The employer published it on 19 February 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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