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Gameplay Programmer

LarianWarsaw, PL

EngineeringFull time4+ yrs
Source-verified: read directly from this employer's own lever job board, not a repost.On-sitePosted (27 months ago)Last verified (today)

At a glance

Location
Warsaw, PL
Workplace
On-site
Pay
Not published by the employer
Employment type
Full time
Experience
4+ years
Education
Bachelor (required)
Job family
Engineering
Seniority
Not stated
Posted by employer
20 May 2024
Last verified open
7 September 2026
Region and country
PL
Team
Gameplay
Listed via
Lever

What the employer wrote

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities • Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting, tools.

• Work closely together with the other departments to implement the needed game components;

• Work together with almost all content creators to deliver required features;

• Write robust, maintainable auto-testable code in TDD fashion;

• Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback;

• Help scope features and advise on best ways to implement them;

• Work within an international team on a daily basis, spread between multiple studios across the world.

Requirements • 4+ years experience  in C++;

• Excellent feel for RPG systems and gameplay in general;

• Experience with commercial proprietary engines;

• Open-minded, willing to experiment and iterate over a specific feature;

• Concepts as state machines, pathfinding, AI routines should be second nature;

• Ability to think like a designer to create compelling and fun game play;

• Can easily communicate in English;

• You are a team player and willing to take responsibility;

• Passion for making and playing great games;

• Excellent software design and problem-solving skills;

• Excellent software debugging skills.

• Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you;

• Game development experience.

• This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to have • Bachelor’s degree in computer science or software engineering;

• Experience with machine learning algorithms;

• Experience with TDD and ECS;

• Background in RPGs;

• Shipped game/console titles.

What We Offer • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

• An open, collaborative environment where ideas are welcome and encouraged

• A managerial team consisting of highly experienced game developers at the top of their fields

• Sharing hobbies and passions with like-minded colleagues

• Inclusive environment with many activities organized by the studios or the employees

• Commitment to making the best game possible for the fans, including listening to community feedback

 

We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.

Where this record came from

Read from Larian's own Lever job board on , and last confirmed still open on . The employer published it on 20 May 2024. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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