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Environment Artist

LarianKuala Lumpur, MY

Full time2+ yrs
Source-verified: read directly from this employer's own lever job board, not a repost.On-sitePosted (1 month ago)Last verified (today)

At a glance

Location
Kuala Lumpur, MY
Workplace
On-site
Pay
Not published by the employer
Employment type
Full time
Experience
2+ years
Education
No degree requirement stated
Job family
Not classified
Seniority
Not stated
Posted by employer
30 July 2026
Last verified open
7 September 2026
Region and country
MY
Team
Art
Listed via
Lever

What the employer wrote

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Environment Artist  to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities • Work together with people from a variety of teams such as concept artists, level designers, scripters, VFX artists and technical artists

• Translate concept art into 3D assets with Art direction in mind

• Ability to decorate levels delivered from level designers to shipping quality

• Fundamental understanding of performance constraints and optimizing assets for real time rendered applications on modern hardware

Requirements • A minimum of 2+ years of previous relevant experience in a similar position

• Experience in Level Art and set dressing. Ability to take rough layout maps and populate them with assets (buildings, vegetation, props) to create environmental storytelling and believable worlds

• Proficiency with Game Editors such as Unreal Engine, Unity or proprietary editors

• Proficiency in 3D software such as: Maya, 3ds Max or Blender

• Experience in 3D sculpting software such as Zbrush

• Proficiency in Texturing software such as Substance Painter for creating PBR correct textures

• Exemplary written and verbal communication skills

• This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity

Nice to Haves • Experience working with photogrammetry. scanning, processing and cleaning up

• Proficiency in following software: Marvelous Designer, Substance Designer, Speedtree, RealityCapture or Houdini 

• Ability to develop procedural workflows

• Knowledge of scripting languages such as Python or MEL script

• Traditional Art background, ability to conceptualize or portray ideas by painting or sketching them out

• Strong artistic and technical skills. Understanding of how composition, shape, scale, colors and lighting can help push environments forward

What We Offer • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

• An open, collaborative environment where ideas are welcome and encouraged

• A managerial team consisting of highly experienced game developers at the top of their fields

• Sharing hobbies and passions with like-minded colleagues

• Inclusive environment with many activities organized by the studios or the employees

• Commitment to making the best game possible for the fans, including listening to community feedback

Where this record came from

Read from Larian's own Lever job board on , and last confirmed still open on . The employer published it on 30 July 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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