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It disappeared from the employer's job board on 5 September 2026, which usually means it was filled or withdrawn. The record is kept because when a role opened and closed is part of what this corpus measures. Applications are closed.

Associate Game Designer

JamcityMontevideo, UY

DesignEntry levelFull time
Source-verified: read directly from this employer's own lever job board, not a repost.HybridPosted (2 days ago)Last verified (2 days ago)

At a glance

Location
Montevideo, UY
Workplace
Hybrid
Pay
Not published by the employer
Employment type
Full time
Experience
Not stated
Education
Bachelor (preferred)
Job family
Design
Seniority
Entry level
Posted by employer
4 September 2026
Last verified open
4 September 2026
Region and country
UY
Team
Design
Listed via
Lever

What the employer wrote

RESPONSIBILITIES • Construct visual gameplay sequences and content with close attention to artistic and narrative detail.

• Work with existing narrative and design specification to set up interactive 3D scenes with thought to camera compositions, transitions and ambient animations.

• Collaborate with technical, narrative and art teams to ensure best execution and practices.

• Find creative solutions to create the most dramatic and fun experience with provided tools.

• Configure scripted events, animations and dialogue sequences on schedule with release dates and milestones.

• Configure game data and implement playable scenes using existing tools and specifications.

QUALIFICATIONS • Self motivated individual who takes a high level of ownership in their work.

• Strong organizational skills -- you value documentation and pay close attention to small details.

• Strategic thinker who can anticipate and resolve an issue before it slows down the release process.

• Experience using 3D content creation tools such as Maya.

• Familiarity with 3D scene composition, including camera placement, object positioning, lighting, and visual presentation.

• Knowledge of visual design, level design, content design or similar experience. 

• You love games! As an active member of the industry, you understand how bugs directly affect the player.

• BA/BS Degree.

NICE TO HAVE: • Background in theater, film or cinematography.

• Experience working with a complex tool chain.

• Experience with systems or object-oriented programming.

• Experience creating or configuring content within a Unity-based game development environment.

• Experience coding or scripting in Lua, C++, C, Java, or JSON.

• Experience with liveops, especially in a free to play mobile environment.

Where this record came from

Read from Jamcity's own Lever job board on , and last confirmed still open on . The employer published it on 4 September 2026. Jobsearch.ing did not write, edit or rank this posting, and does not vet the employer. View the original posting.

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